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Duel is an area where players can fight each other, in other words, participate in PVP combat. It is unlocked at level 12.

Format

The arena can consist of 1 vs 1 battles. Each player battles with their own onmyouji and shikigami with full control. A player's team consists of 3 shikigami and 1 onmyouji in battles when under 1200 points, and five shikigami and 1 onmyouji above.

Matchups will be determined automatically by the system, and between players with similar point accumulations - however, there is no discrimination between player levels.

Details

For the sake of balance, some shikigami skills will have a different effect than in PVE. After a certain number of rounds, the damage sustained by each side will increase. Furthermore, onibi will be compensated should a unit die - 2 for onmyouji and 1 for shikigami. Lastly, any side may forfeit by returning, which is determined as a loss.

The judgement flag bestows heal down and damage up. In higher tiers there is also a HP increase.

Schedule

The arena for individual combat is open daily from 12:00-13:00 and 21:00-22:00. For 2 vs 2 battles, the arena is available from 14:00-15:30 on weekends.

Note: Times may vary from server to server.

Rewards for achieving a certain ranking are distributed weekly, on Mondays at 6:00. Rankings and tiers are also reset at that time.

Note: While server resets placements at this time, display is delayed until player logs on, so it's possible for players that quit to appear not to be dropped to 1000. In reality server still distributes weekly rewards according to actual ranking.

Points

Players gain points for winning their matches, and lose points from losing. There is no penalty for not playing, however, each week, players are dropped one tier down, unless they are in the first tier, where they stay.

The accumulation of points determines the player rankings as well as tiers. In the co-op battles, points go to the player's Guild, for which there is a separate ranking.

Tiers

The arena is split into 11 tiers, distinguished by the different environments that combat takes place in. Players are placed into each tiers depending on how many points are accumulated, as listed below along with rewards:

Tier Honour Rewards
PVP mask1.png 1001 - 1199
link={{{4}}}80
PVP mask2.png 1200 - 1399
link={{{4}}}100
PVP mask3.png 1400 - 1599
link={{{4}}}140
PVP mask4.png 1600 - 1799
link={{{4}}}180
PVP mask5.png 1800 - 1999
link={{{4}}}250
PVP mask6.png 2000 - 2199
link={{{4}}}320
link={{{4}}}10
PVP mask7.png 2200 - 2399
link={{{4}}}400
link={{{4}}}15
PVP mask8.png 2400 - 2699
link={{{4}}}500
link={{{4}}}20
PVP mask9.png 2700 - 2999
link={{{4}}}600
link={{{4}}}25
PVP mask10.png 3000 or more
link={{{4}}}700
link={{{4}}}30
link={{{4}}}50
PVP mask11.png 30Celeb Points.png or more
link={{{4}}}700
link={{{4}}}35
link={{{4}}}100

The fox mask that represents each tier is different and is how players team up with each other.

Note: these are the minimum thresholds to qualify for each tier. It is not unheard of to reach 100Celeb Points.png in grand celeb tier.

Rewards

Although players receive honour points regardless of winning or losing, there is a limit to the honour points to be obtained, and the amount obtained also differs depending on the conditions of the win/loss. The amount and limit is dependent on the tier achieved in the previous week.

Honour Max
80/match 1600 max
100/match 2000 max
120/match 2400 max
140/match 2800 max
160/match 3200 max
180/match 3600 max
200/match 4000 max
240/match 4400 max

Honour is used to purchase items in Honour Shop in the mall.

Spectating

Players are able to spectate matches from tier five and up. A match cannot be viewed from midway, but instead, viewers are arranged into a match that has just been made. Spectators are not anonymous.

References

http://yys.163.com/skill/fuben/2016/11/09/23026_649855.html

http://yys.163.com/skill/fuben/2016/11/09/23026_637036.html

http://yys.163.com/skill/fuben/2016/11/18/23026_656241.html

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