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 解锁:角色6级时解锁,须加入阴阳寮
 开启:每周一至周四19点-21点玩法开启,会长、副会长开启后,阴阳寮成员方可参战
 位置:主界面 → 町中(探索灯笼下方) → 狩猎战
 玩法介绍:
 挑战限制:阴阳师挑战低级鬼王通关后,才可以挑战高一级的鬼王
 鬼王选择:共有5个等级的鬼王可以选择,只有会长、副会长可以选择并开启其中一个作为狩猎目标,开启后阴阳寮成员可以进入挑战。
 人海战术:阴阳寮所有成员共同挑战(阴阳寮BOSS),所以阴阳寮记得多招点小伙伴啦。
 组队要求:个人与组队均可参战
 TIPS:每一场战斗都是一个持久战,所以记得要带奶哦
 式神阵亡:每个人都可以战斗4次,战斗中式神阵亡后不可复活,下一场可使用其他式神继续挑战!!
 玩法奖励:鬼王BOSS星级不同难度不同,奖励根据完成鬼王狩猎时成员最终输出伤害排名发放(排名越高奖励越好)

Participation

Every day, there are 5 kiou to choose from by the vice or leader, however, the ryou must be able to win against a kiou of lower stars to be able to directly challenge the next one. Kiou hunt can be done alone or in a team. A player has 4 chances to challenge the kiou, with different onmyouji and shikigami each time.

Schedule

The Kiou Hunt runs from Mondays to Thursdays from 19:00 - 21:00.

Day Kirin
Monday Fire
Tuesday Wind
WednesdayWater
ThursdayThunder

Mechanism

The kiou is a Guild boss and as such, its healthbar is shared across the entire ryou. The goal is to defeat the kiou by reducing its health to 0, but with higher star kiou the difficulty increases. Each time the kiou loses 30% of its total heath, it will split into five smaller kirin, each with a certain Soul effect (excluding Jizou no Zou). Newly entering the instance after this happens does not cause the smaller kirin to appear. The damage dealt to the smaller kirin is not counted towards the healthbar. Defeating a kirin bestows its Soul effect to the shikigami that lands the deciding blow (this does not overwrite their original Soul), and two kirin must be defeated to return to attacking the main kirin. The main kirin gets the Soul effects of the remaining kirin. If the main kirin is defeated while the player is in the process of dealing with small kirin, then the instance instantly ends.

Boss

Attributes

Stars ATK HP DEF SPD
1
2
3
4
5
6 77717277

Rest of stats should be hard to figure out.

Skills

File:.png Falling Flames (坠火)

Type: Normal Onibi: 0 Cooldown: 0


Fire kirin howls and deals 100% attack damage to one target, causing them to enter flammable state.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Exhalation (吐息)

Type: Special Onibi: 3 Cooldown: 0


Fire kirin spits out fire to attack all targets, dealing +100% damage to units in inflamed state.


File:.png Tornado (龙卷)

Type: Normal Onibi: 0 Cooldown: 0


Wind kirin sends out tornado and deals 100% attack damage to one target.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Typhoon (飓风)

Type: Special Onibi: 3 Cooldown: 0


Wind kirin summons the power of typhoons to attack all targets.


File:.png Water and Wind (水风)

Type: Normal Onibi: 0 Cooldown: 0


Water kirin uses the power of the current and deals 100% attack damage to one target.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Slipstream (逐流)

Type: Passive Onibi: 0 Cooldown: 0


Critting causes +20% damage, but also -20% defense for 1 turn.


File:.png Sudden Flash (惊雷)

Type: Normal Onibi: 0 Cooldown: 0


Thunder kirin calls on the power of lightning and deals 100% attack damage to one target.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Thunderstorm (雷暴)

Type: Special Onibi: 0 Cooldown: 0


Thunder kirin calls on the power of lightning and attacks all enemies, with 10% chance to daze.


Five Star Skills

File:.png Falling Flames (坠火)

Type: Normal Onibi: 0 Cooldown: 0


Fire kirin howls and attacks one target, causing them to enter flammable state. Inflamed targets will sustain 5% attack damage of the Fire Kirin, lasting for 5 turns, at the most stacking 5 layers.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Exhalation (吐息)

Type: Special Onibi: 3 Cooldown: 0


Fire kirin spits out fire to attack all targets, with 50% chance to cause them to -50% heal effect (effect cannot be dispelled), lasting 2 turns.


File:.png Tornado (龙卷)

Type: Normal Onibi: 0 Cooldown: 0


Wind kirin sends out a tornado and deals 100% attack damage to one target, as well as -50 of their speed (effect cannot be dispelled), lasting for 2 turns.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Typhoon (飓风)

Type: Special Onibi: 3 Cooldown: 0


Wind kirin summons the power of typhoons to attack all targets, dealing 100% attack damage, with 50% chance to push back 30% of their move bar.


File:.png Water and Wind (水风)

Type: Normal Onibi: 0 Cooldown: 0


Water kirin uses the power of the current and deals 100% attack damage to one target, with 50% chance to -40% of their defense, lasting 2 turns.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png

Type: Active Onibi: 3 Cooldown: 0


Water Kirin uses dark yori to create a school of fish to attack the enemy, dealing to them 80% attack damage, and devouring at the most 5 buffs, second part of attack also deals 80% attack damage, and +15% damage for each buff that is devoured.


File:.png Sudden Flash (惊雷)

Type: Normal Onibi: 0 Cooldown: 0


Thunder kirin calls on the power of lightning and deals 100% attack damage to one target, when critting will daze the target, lasting for 1 turn.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Thunderstorm (雷暴)

Type: Special Onibi: 3 Cooldown: 0


Thunder kirin calls on the power of lightning and attacks all enemies dealing 100% attack damage, with 10% chance to daze for 1 round, when critting deals additional 10% of target's health damage.


Six Star Skills

File:.png Falling Flames (坠火)

Type: Normal Onibi: 0 Cooldown: 0


Single target damaing skill, fire kirin howls and attacks one target, causing them to enter flammable state. Inflamed targets will sustain 10% of their HP damage, lasting for 5 turns, at the most stacking 5 layers.


File:.png Exhalation (吐息)

Type: Special Onibi: 2 Cooldown: 0


Multiple target damaging skill, fire kirin spits out fire to attack all targets, with 50% chance to cause them to -70% heal effect, lasting 2 turns, there is 66% to add one layer of inflamed state.


File:.png Shield of Fire (火之护盾)

Type: Passive Onibi: 0 Cooldown: 0


After fire kirin moves, it will gain a shield of fire, which -99% damage for first two times it takes damage, upon receiving third damage, shield disappears and it sustains +100% damage.


File:.png Divided We Stand (分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Elemental Summoning (属性召唤)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 40% of total health is lost, kirin summons 4 elemental small kirin, killing it gives a matching elemental power. Water counters fire, fire counters wind, wind counters thunder, and thunder counters water. When countering small kirin is killed, all allies gain +50% attack, lasting for 10 turns. When countered small kirin is killed, -50% attack, lasting for 5 turns.


File:.png Tornado (龙卷)

Type: Normal Onibi: 0 Cooldown: 0


Wind kirin sends out a tornado and deals 100% attack damage to one target, as well as -50 of their speed (effect cannot be dispelled), lasting for 2 turns.


File:.png Typhoon (飓风)

Type: Special Onibi: 3 Cooldown: 0


Wind kirin summons the power of typhoons to attack all targets, dealing 100% attack damage, with 50% chance to push back 30% of their move bar, and 25% chance to push back 60% of move bar.


File:.png Wind Imprisonment (风之禁锢)

Type: Passive Onibi: 0 Cooldown: 0


If wind kirin reduces target's move bar to 0, it will afflict the shikigami with "Imprisonment" status. This status cannot be dispelled and lasts until the next time wind kirin moves. Target can be released from "Imprisonment" through move bar progression effects.


File:.png Divided We Stand (分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Elemental Summoning (属性召唤)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 40% of total health is lost, kirin summons 4 elemental small kirin, killing it gives a matching elemental power. Water counters fire, fire counters wind, wind counters thunder, and thunder counters water. When countering small kirin is killed, all allies gain +50% attack, lasting for 10 turns. When countered small kirin is killed, -50% attack, lasting for 5 turns.


File:.png Water and Wind (水风)

Type: Normal Onibi: 0 Cooldown: 0


Water kirin uses the power of the current and deals 100% attack damage to one target, sealing passive and mitama effects, lasting 2 turns.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Elemental Summoning (属性召唤)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 40% of total health is lost, kirin summons 4 elemental small kirin, killing it gives a matching elemental power. Water counters fire, fire counters wind, wind counters thunder, and thunder counters water. When countering small kirin is killed, all allies gain +50% attack, lasting for 10 turns. When countered small kirin is killed, -50% attack, lasting for 5 turns.


File:.png Surging Waters (水之狂涛)

Type: Passive Onibi: 0 Cooldown: 0


Whenever an enemy unit uses onibi, water kirin will attack them.


File:.png Soul Devouring (魂噬)

Type: Active Onibi: 2 Cooldown: 0


Water Kirin uses dark yori to create a school of fish to attack the enemy, dealing to them 80% attack damage, and devouring at the most 5 buffs, second part of attack also deals 80% attack damage, and +15% damage for each buff that is devoured. Each part of the attack has 66% chance to reduce target's defense by 40%, lasting for 5 turns. The defense debuff can be stacked to 5 layers.


File:.png Sudden Flash (惊雷)

Type: Normal Onibi: 0 Cooldown: 0


Thunder kirin calls on the power of lightning and deals 100% attack damage to one target. If the attack crits, the target is dazed.


File:.png Thunderstorm (雷暴)

Type: Special Onibi: 0 Cooldown: 0


Thunder kirin calls on the power of lightning and attacks all enemies, dealing 100% attack damage, with 10% chance to daze. When it crits, it deals additional damage equivalent to 20% of target's health, and will -40% of target's maximum health, lasting for 2 turns.


File:.png Divided We Stand(分则能成)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 30% of total health is lost, kirin enters into invulnerable split state, summoning 5 small kirin with random Mitama effects, after killing two small kirin, kirin will absorb all kirin and dispel split state. When small kirin dies, its Mitama effect is given to the killer, the ones remaining will transfer Mitama effect to kirin.


File:.png Elemental Summoning (属性召唤)

Type: Passive Onibi: 0 Cooldown: 0


Whenever 40% of total health is lost, kirin summons 4 elemental small kirin, killing it gives a matching elemental power. Water counters fire, fire counters wind, wind counters thunder, and thunder counters water. When countering small kirin is killed, all allies gain +50% attack, lasting for 10 turns. When countered small kirin is killed, -50% attack, lasting for 5 turns.


File:.png Mirrored Thunder(雷之镜界)

Type: Passive Onibi: 0 Cooldown: 0


Thunder kirin will not sustain damage on its own turn, and will gain 4% crit every turn, for a max of +40% crit.


Kirin Koyo

在狩猎战中,作为鬼王麒麟的分身存在,当鬼王被消耗30%生命值时会作为鬼王分身出现在场中,出现时会附带随机的御魂特效,在被击杀两个或者达到最大时限后,鬼王麒麟会重新出现,并吸收所有剩余的小怪,并获得其中血量最多的三个麒麟小怪的御魂特效。 小麒麟的伤害不计入总分,请根据阵容判断是否退出重进击杀大麒麟

Attributes

Stars ATK HP DEF SPD
1
2
3
4
5

Skills

守护麒麟的妖物,无妖术技能。

Rewards

The rewards become better with a higher star kiou. Rankings are determined by the damage of the player and the quality of prizes are determined accordingly. Rewards are distributed through mail immediately upon victory (100% of HP gone). If due to some issue the rewards were not distributed immediately, they will be sent at 21:00.

Rank Rewards
1~3
Gold15000
Order50

, mysterious gift

4~10
Gold12000
Order47

, mysterious gift

11~30
Gold10000
Order45

, mysterious gift

31~50
Gold9000
Order40

, mysterious gift

51+
Gold8000
Order37

, mysterious gift